Illustration

Note: This work is mostly ancient, but perhaps I’ll someday find myself in a role to leverage these skills once again.

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Traditional Illustration:

Communication breakdown

Communication Breakdown was heavily influenced by Halo and Kill Zone concept art, which is probably pretty obvious.  This piece was one of the last illustrations I completed before committing to working in game engines. Authored in Corel Painter 9 with a 4x5 Wacom Graphire. Communication Breakdown was created without the aid of texture overlays, or photo reference of any kind -- just brush strokes and colors. 

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Vector Illustration:

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