Unity Asset Package & Resources
As a thank you to readers I have assembled a free Unity Asset Package which includes all 10 materials showcased in this guide, their supporting maps, and a demo scene for your perusal. If you have a suggestion for this guide please don't hesitate to leave a comment or submit a message via the contact form. Thanks for reading!
asset package contents
Note: Asset package requires Unity 5.x or greater!
Working with Physically-Based Shading: A Practical Approach
Unity's official write-up on working with their default PBR solution(s). Article contains useful calibration charts for both Metalness and Specular pipelines. Read More
PBR IN PRACTICE [Marmoset toolbag]
Another excellent PBR resource from the creators of Marmoset Toolbag 2. Easy read for all knowledge levels, includes theory and practice tutorials, highly recommend for PBR beginners. Read More
Part 0 of 3
Want to know why Physically Based Rendering is becoming the new standard? Start here!
Part 1 of 3
Unfamiliar with PBR? This introduction and summary of the technology will get you up to speed on the basics of PBR.
Part 2 of 3
Familiar with PBR and ready to start authoring your own physically based materials in Unity 5? Start Here!
Have a suggestion? Leave a comment or use the contact form to send a message!