WELCOME TO VERSION 5.0!
"How much of the work on your site was actually created by you?"*
Just about all of it! Herein you will not find official trailers, screenshots, marketing materials, or artwork of any kind which wasn't of my own volition; all imagery, motion pictures, tutorials and ridiculous photos featured on this domain are exclusive to JeremyRomanowski.com and should be handled with extreme care.
* I'm not exactly sure when this question first began showing up in my inbox, but since launching version 5.0 of this site it has become a regular-enough occurrence to issue some sort of statement.
It wasn't until 2011 when I caught my first big break in the game industry as one of the co-founders of Camouflaj. During the 4 years that followed I helped lead the artistic development of the République series and shipped 4 major releases in the process. The first 3 installments of the République series and the remastered PC version:
Following the Oculus DK1 release (and my first mind-blown experience with an HMD) I caught the VR bug and made the jump to VR/AR applications. Early in 2015 I teamed up with the Seattle-based VR startup Presence Labs to develop a music-driven VR visualizer application for the Samsung GearVR titled Groovr (which is available now!)
Following Groovr, I was fortunate enough to land a great opportunity which allowed me to design, prototype, and iterate the visual design of an Augmented Reality OS (now included in the latest demo reel below, around the 2-minute mark).
On the 25th day of October 2016, Jeremy transcended his earthly identification and became a citizen of Pluto.
Note: Reflection volume gap at 1:56
Discipline & EXpertise
Unity 3D Engine
OS Prototyping (AR)
3Ds Max Generalist
Scene & Asset Optimization
Post FX & Color Grading
Mobile Device Optimization